Hey guys,
I want to say that I am not bashing on Riot, I like Valorant as an game and the concept of it. Sick of League because of stuff like the toxicity and the ever-changing meta and reworks I felt Valorant could be a game I put some hours in. I loved CS 1.6 and never played CS;GO because of the release of MOBA's.
The Developers of Valorant stated that this would be a game where AIM!!! is still the keyconcept (duuuh its a FPS). With the release of Joykill and agent like Raze, i couldn't help myself but getting frustrated by getting killed with a
single!!! spell. The range of joykill's ult is covering half maps sometimes and the ability to throw more traps that the trapmeister Cypher. feels like Riot did the same thing like with LOL: 1. Bring a new champ, 2. make it OP, 3. diverted from their "keydesign" (aim) they nerf it (eeehm Zoe Q vs Nidalee old Q) step 4. ???? and step 5. profit ofcourse🙂.
I hope you guys can tell me more about this issue; are you also seeing this or am I being baited? Maybe if a Dev. sees this of you know one, can you tell me what's going on? Or is this the trajectary riot wants for Valorant? If so, maybe i should try CS:GO afterall where it's just about aim skills, not OP new champs (ehhem Overwatch). I hope you guys can give me some answers🙂
Cheers!