Agent base, soldier from pre ww1, prefers his old guns over New ones
Signature ability, the musket, has a musket which is basically an opportunity but with iron sites and you must hold it in your hand for 15 seconds to shoot it again
C ability, smoke grenade, throws a grenade which does 10 damage but smokes off an area
X ability, equips a helmet which protects him from dying from 1 headshot after shot, it breaks
Ultimate, sub machine gun, shoots at 20 rounds per second with 50 rounds and 1 extra reload, 36 leg, 60 body , and 84 head, no damage drop off and very tight grouping.