If you win a game in ranked you usually get +12rr to +22rr. When you lose a game you get -30rr to -40rr. Why would the game punish losses harder than rewarding winning? Its extremely discouraging having an awesome performance and a win only gets you +12rr. When on the flip side you have an awesome performance but lose 13-10 for -33rr. Aside from the occasional protection shields, you get 3 times as many points taken away for a loss than you do a win.
Can someone explain to me what the devs were thinking when designing ranked this way cause it really makes me not want to play it.